tactics
This was a prototype for a menu and introduction video system of the development of a two dimensional turn based strategy combat game a friend and I were dreaming of creating as an exercise using Godot. However, afte ra bitof work to ge tit this far I was amsued but very tired and felt quite alone. It idd not make much sense to continue working on it when my survival was something that needed to take seriuos priority. However, the audio work was entertaining and I was quite excited at least at the time to think that I might have a collaborator who was able to focus on the work of anew game . *And I do! For many! But not much progress, due to health and safety! In time all hopefully.